EA Black Box
Skate
Challenges
I joined pre-alpha, quickly becoming the POC for challenge implementation.
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Developed over 30 varied challenges, including Pro Challenges, spot challenges, competitions, deathraces, and more.
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Created and exported Maya volumes & locators, and created Lua scripts and expression to evaluate the skaters tricks against geometry and challenge criteria.
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Closely collaborated with environment artists to find spots and tune them, particularly all of Old Town
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Designed text & audio for challenge sign-ups and objectives
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Worked with the art director to validate the visual language of our markers, as well as create custom trick locators using spline tech.