← All work

EA Black Box

Skate

I joined pre-alpha, quickly becoming the POC for challenge implementation.

  • Developed over 30 varied challenges, including Pro Challenges, spot challenges, competitions, deathraces, and more.

  • Created and exported Maya volumes & locators, and created Lua scripts and expression to evaluate the skaters tricks against geometry and challenge criteria.

  • Closely collaborated with environment artists to find spots and tune them, particularly all of Old Town

  • Designed text & audio for challenge sign-ups and objectives

  • Worked with the art director to validate the visual language of our markers, as well as create custom trick locators using spline tech.