EA Motive
Star Wars Battlefront 2
Outcasts (Naboo - Space combat)
Outcasts (Naboo Space combat)
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Designed and scripted Outcasts mission where players defend Princess Leia’s ship and battle an Imperial Star Destroyer to stop Operation Cinder
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Scripted complex X-Wing combat sequences with TIE fighter dogfights and Cinder satellite destruction, and culminating in dogfighting to protect Y-Wing bombers sieging Imperial Star Destroyer shield generators.
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Always an exciting challenge to work with Disney IP and design processes to produce authentic Star Wars experiences.
Cache Grab (Sullust)
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Inherited and delivered ‘Cache Grab’ mission after original designer departure, managing tight deadline while maintaining design quality.
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Designed immersive AT-AT factory infiltration sequence culminating in vehicle commandeer and surface escape.
Cross-Studio Leadership
- Represented EA Vancouver’s design efforts for cross-studio collaboration with EA Motive, establishing contacts and review pipelines during work trips.